Patch 0.6.1 (available only on itch.io)
Something that's been bothering me for quite some time is the slow loading times of the images on itch.io. Until now, I haven't had time to look into the technical side and performance of the game. However, now with the story complete, I've taken a look at how to optimize the game a little bit. In patch release version 0.6.1 (for itch.io only), I use the built-in HTML "preload" mechanism to load a chunk of images into memory at once, then in later passages, I will once again load a chunk into memory. You should see a massive performance improvement is most passages (image is being loaded instantly), however, on passages where the chunk-loading is being done, you will actually see a slight delay. I will keep an eye on this and fine-tune it as needed, but overall, this should make the itch.io version more playable.
For those interested in the technical details, this is the HTML way of preloading an image:
<link rel="preload" href="path/to/your_image_here.png" as="image">
Get Animus Non Grata [v0.13.0]
Animus Non Grata [v0.13.0]
An illegal android, in a world that fears AI, being helped by a man with selfish motives...
Status | In development |
Author | FlimsyLegs |
Genre | Visual Novel |
Tags | Adult, bdsm, bondage, Erotic, Female Protagonist, NSFW, Psychological Horror, Singleplayer, Text based |
Languages | English |
More posts
- Version 0.13.0 is out!15 days ago
- Version 0.12.0 is out!32 days ago
- Minor patch 0.11.149 days ago
- Version 0.11.0 is out! (major rewrite of the defiant path)53 days ago
- A new direction for the defiant path59 days ago
- Version 0.10.0 is out!62 days ago
- Version 0.9.0 is out!83 days ago
- Version 0.8.0 is out!Feb 06, 2024
- Expected release date for v0.8.0 is early FebruaryJan 27, 2024
- ANG crew is back after the holidays, work towards v0.8.0 continues!Jan 06, 2024
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